Eight years making hard software feel obvious, across healthcare, payments, crypto and AI, for teams that needed the product to work before it needed to look good.
326 products shipped, design teams of up to 9 led, and $33M raised on the back of it.
CollectCo is the recovery platform Cedar Financial sells to banks, hospitals, utilities and subscription businesses. Three parties open it with opposing interests: the client owed money, the collector working the queue, and the consumer who cannot pay. I designed the marketing site, the client dashboard, onboarding, the conversational AI surface and the consumer portal.
Read the case study →Fourteen HR modules in one subscription platform. Six week design cycle, a system that grew past 2,500 components.
Read the case study →Three products in one system: a customer app, a worker app and an admin console, all reading the same job.
Read the case study →An event platform where every ticket is an NFT, which kills counterfeiting and scalping in one move. The design problem was selling a blockchain product to concert promoters who do not care about blockchain: lead with fraud and resale revenue, keep the mechanism underneath. Marketing site, marketplace, creator dashboard, wallet and mobile.
Read the case study →A live gaming and lifestyle platform where the interface has to feel premium and stay inside strict regulatory lines at once. Motion, hierarchy and trust signals carry the weight that copy legally cannot. Alongside it I worked on eight further casino and betting products on a shared component library.
Full redesign of the main marketing site for the Web3 development stack, turning dense multi-chain developer tooling into something an engineer with no blockchain background could evaluate in one visit.
Website redesign for the BitTorrent Chain token. A heavily animated build where motion had to carry the story of a chain moving value, without ever getting in the way of the numbers people came to check.
Design for the first decentralised real-time communication network: audio and video meetings running peer to peer across community-run nodes rather than central servers, plus the developer SDK surface around it.
Interviews, support tickets, session recordings, analytics, and the workflow people actually use instead of the one on the spec.
Journey maps and information architecture that make the constraint visible to engineering and the C-suite in the same room.
Component libraries, tokens and documented patterns. At Logicon this scaled team output roughly 40% and cut handoff time.
Prototype, usability test, measure, iterate. Retention and activation are the scoreboard, not the shot on Dribbble.
This is the part that doesn't change. AI accelerates the middle; it doesn't replace the judgment at either end.
Transcripts, tickets and reviews go in; clustered pain points, JTBD statements and a ranked problem list come out. Days become an afternoon. I still read the raw data.
Generate a wide field of layout and flow options fast, then kill 18 on craft. Volume is the point. It stops me defaulting to the first idea.
Turn the chosen direction into an actual component set with states, tokens and responsive rules, production-shaped from the start, not a flat mockup.
Edge cases, empty states, error and permission copy, accessibility pass, and a red-team of my own flow before an engineer sees it.
Working front-end prototypes instead of clickable illusions, so stakeholders test the real thing and handoff carries the reasoning, not just the file.
Idea at 11pm, working app by 2am. No spec, no handoff, just me and the model riffing until the thing actually runs. Some of my best product calls came from vibe coding a throwaway build and watching it break in ways no Figma file ever would.
I've been designing with AI since before it was a job title, and designing for AI since 2023. Those are different skills, and I do both.
Design-system adoption cut design-to-dev handoff time and let one small team ship five products across HR, real estate, crypto and facility services without the quality drifting between them.
Documented systems and clear ownership scaled team output roughly 40% without adding headcount.
A navigation rebuild driven by testing lifted student retention across thousands of users.
Appointment conversion up 30%. Medicine orders grew into a second revenue line rather than a footnote. Instrumental in securing $33 million in Series A funding.
First product role, and the first time I saw a decision I made change how a stranger behaved.
Composition, colour theory and drawing. The reason systems work still comes out looking like something.
Foundation years before moving into art and design.
Four-course specialization covering design thinking, prototyping, visual design and web design fundamentals.
Certified through Google's professional certificate programme, covering UX research, wireframing, prototyping and usability testing end to end.
Alongside full time work I have run an independent design practice on Fiverr for years. Same standard of work, smaller scope, faster turnaround: product interfaces, landing pages, design systems and app design for founders who need one designer rather than an agency.
I lead product experience for LoadStop's Transportation Management System and its AI-enabled agentic voice platform: logistics, brokerage and compliance workflows, plus an AI layer that talks to carriers and writes back into legacy systems. It runs for 1,500+ companies and 35,000+ loads a month.
Petco is the second largest specialty pet retailer in the United States, founded in 1965 and running 1,382 stores on roughly $6.0 billion in annual net sales. I worked on the ecommerce experience: the part of the journey that decides whether a basket becomes an order.
Petco company figures: FY2025 results, reported March 2026
I mentor designers on ADPList: portfolio reviews, career direction, and the specific problem of breaking into product design from a visual design background, which is the route I took myself. 402 sessions and over 31,000 minutes of mentoring, with designers across 26 countries. A lot of them are people who do not have a senior designer nearby to ask.
I attend and speak at design meetups and conferences in Lahore and online. Staying in the room where the craft is argued about is how the work stays current.
Muhammad Hamza is an AI-first product designer with eight years of experience across health tech, ed tech, fintech, Web3 and AI. He is currently Head of Product Experience at LoadStop, and mentors designers on ADPList.
Muhammad Hamza is a senior product and UI/UX designer with eight years of experience turning ambiguous business problems into products people actually use. He has shipped 326 products across healthcare, payments, education, crypto and AI, led design teams of up to nine, and contributed to $33M in funding raised on the back of that work. He is currently Head of Product Experience at LoadStop, where he leads a high-scale transportation management system and an AI-enabled agentic voice platform. He mentors designers on ADPList and was named one of the world's 100 most influential mentors.
Muhammad Hamza is an AI-first product designer based in Lahore, working remotely with teams across Dubai, Jeddah and California. Over eight years he has shipped 326 products in health tech, ed tech, fintech, iGaming, Web3, AI and e-commerce, led design teams of up to nine people, and contributed to $33M in funding raised on the strength of that work.
His approach starts with the business problem rather than the screen. At Healthwire, Pakistan's largest health platform, he found that patients search by symptom rather than by specialty, and the redesign that followed lifted conversion by 30%. At Classera he led end-to-end design for CPay, a school payments system across the Gulf. At Logicon he redesigned dense Web3 developer tooling for Moralis, BitTorrent BTTC and Huddle01.
He is currently Head of Product Experience at LoadStop, leading a transportation management system and an AI-enabled agentic voice platform used by 1,500+ companies and processing 35,000+ loads a month, where embedded research took the system usability score from 62 to 81 and cut broker churn by 18%. He has been designing with AI since before it was a job title, and designing for AI since 2023.
Alongside his full-time work he runs an independent practice as a Level 2 seller on Fiverr, and mentors designers on ADPList, where 402 sessions and over 31,000 minutes with designers in 26 countries earned him a place among the world's 100 most influential mentors and seventh in the Middle East.
Dear Hiring Team,
I design software that works before it looks good. Over eight years I have shipped 326 products across healthcare, payments, education, crypto and AI, led design teams of up to nine, and had $33M raised on the back of work I helped shape. What ties it together is a habit of starting with the business problem rather than the screen.
A concrete example: at Healthwire, Pakistan's largest health platform, the assumption was that patients browse by specialty. They do not. They start with a symptom, and often cannot name the specialty at all. Reframing the entry point around that reality lifted conversion by 30%. The interface changes were small; the insight was not.
I am currently Head of Product Experience at LoadStop, where I lead a transportation management system and an AI-enabled agentic voice platform used by 1,500+ companies processing 35,000+ loads a month. I work directly with the CEO and CTO on data models, API integrations and AI-to-legacy workflows, because a design decision that engineering cannot build is not a design decision. Embedding research into delivery took our system usability score from 62 to 81 and cut broker churn by 18%.
I have been designing with AI since before it was a job title, and designing for AI since 2023. Those are different skills, and I would be glad to explain where each one earns its place rather than where it demos well.
I would welcome a conversation about what you are building and where the hard parts are.
Best regards,
Muhammad Hamza
Hamzasiddique951@gmail.com · +92 305 5412944